

download director movie: directorStamp.sit
global gSerialPort
on startMovie
if the platform contains "Macintosh" then
openxlib "SerialXtra"
else
openxlib "SerialXtra.x32"
end if
put interface(xtra "Serialxtra") -- list interface in message window
portList = findPorts()
put portList -- list available ports
put new(xtra "SerialXtra",("Keyspan USB DB9")) into gSerialPort
put SetBaudRate(gSerialPort,9600)
end
on stopMovie
set gSerialPort to 0
closexlib
put "Closed"
end
on enterframe
if objectp(gSerialPort)then
gCharsWaiting = CharsAvailable(gSerialPort)
if CharsAvailable(gSerialPort)>1 then
gInData = ReadString(gSerialPort)
put gInData -- print out incoming data
if gInData = "Switch ON" then
sendSprite(3,#makeVisible)
else if gInData = "Switch OFF" then
sendSprite(3,#makeInvisible)
end if
end if
end if
end
global gSerialPort
on beginSprite me
sprite(me.spriteNum).blend = 0 -- hide depressed button image
end
on mouseDown me
gMouseDown = TRUE
sprite(me.spriteNum).blend = 100 -- display depressed button image
myString = "1" & RETURN
writeString(gSerialPort,myString) -- send a "1" to BSII to turn light on
end
on mouseUp me
gMouseDown = FALSE
sprite(me.spriteNum).blend = 0 -- hide depressed button image
myString = "0" & RETURN
writeString(gSerialPort,myString) -- send a "0" to BSII to turn light off
end
on beginSprite me
sprite(me.spriteNum).blend = 0 -- hide lamp hilight image
end
on makeVisible me -- sent from movie script
sprite(me.spriteNum).blend = 100 -- display lamp hilight image
end
on makeInvisible me -- sent from movie script
sprite(me.spriteNum).blend = 0 -- hide lamp hilight image
end
on exitFrame me
go to the frame
end